I don't think I used a single vigor in this game (unless the story forced me to). On the other hand the story is fairly good in my opinion, I really love it. In my opinion it has very good gameplay, therefore big replayability. Infinite on the other hand has a very restricted type of gameplay: you have to use powers, is extremely difficult beat the game only using weapons for example. I played the two Bioshock trying this, only using weapons, only using powers and mixing the two, you can play the way you want. One thing I liked about Bioshock 1 and 2 is that you can chose about using weapons, powers or a combination of the two. I mean, WTF people? This is the actual notion of "difficulty"? it's the only battle in which BioShock Infinite's stellar gameplay. I was expecting new enemies and player tactics, new ways of using powers and weapons and instead what you've got is soaking bullet enemies with OP weapons and at the same time, weak player powers and weapons. BioShock Infinite is a stupendous game, portraying a beautiful and broken city that will absorb your every waking thought. Sure, people talk about 1999 mode, but I played and.
![bioshock infinite gameplay bioshock infinite gameplay](https://i.pinimg.com/originals/b3/7a/97/b37a97e38c72cd999df4bbe374cb1351.jpg)
Originally posted by hazzamanazz:The problem with Infinite is replay value, wich is fairly low.
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Teenagers are special cases, beeing much more depended to feelings and deciting only with them. And that's not because the games were worse (but most not as addicting, cause not as causual but thats not the main reason). rather just one or two hours or on rainy days. When i was young i didnt play sega/snes all day even if i could.
![bioshock infinite gameplay bioshock infinite gameplay](https://techland.time.com/wp-content/uploads/sites/15/2012/10/bioshock-infinite.jpg)
You can observe that on higher animals too: (mental) sickness, or insecurity takes the will to play healthy adults (eg dogs and cats) like to play theyr whole life but not all day anymore. That's normal when they are saitisfying enough, especially when getting older* when priorities begin to change (in the end of the second life-decade ppl begin to change the point-of view from hedonism to pragmatism and gaming makes no pragmatic sense ).Īnother possibility is that you are kind of ill. Maybe you're just saturated with gaming at all. I didnt play on for some weeks but the beginning impressed me so i gave it a try and played on. It took me a bit less than 20 hours for the main campaign.īut it had flaws for me. Not concerning the gameplay - i quite dislike games where enemys and oneself can be hit by a lot of projectiles - but the story is just awesome. There will be two hovering gunships, don't bother taking them down.ĭestroy the final zeppelin and any remaining enemies on the deck of the ship.Personaly i think it's one of the best games i played for a while. Destroy the one which has a rocket launcher beneath it by using the Songbird, then eliminate the enemies it sends down. Destroy the zeppelin using the Songbird, take out the Motorized Patriots, then eliminate the rest of the enemies.
![bioshock infinite gameplay bioshock infinite gameplay](https://i.ytimg.com/vi/OOz5wfcn3IE/maxresdefault.jpg)
Remeber it takes one bar to pull them in and another to throw them from the deck.Ī zeppelin will show up and drop two Motorized Patriots along with several other enemies. There will also be two RPG wielding enemies on the catwalks, throw them off using the Undertow Vigor. Two gunships will show up, kill the infantry they drop using the Songbird. The Sniper Rifle is one of the fastest ways to do this target the actual cannon. Instead, use the Songbird to kill the infantry they drop.Ī single gunship wielding a rocket cannon will show up destroy the cannon with a weapon rather than the Songbird. Two gunships show up don't use the Songbird to destroy them. The following events occur in this exact order:Ī single gunship shows up use the Songbird to destroy it.